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Skeleton Bonk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #42 | 1.969 | 2.667 |
How much do you like the game overall? | #45 | 1.846 | 2.500 |
Gameplay / Fun | #47 | 1.723 | 2.333 |
Overall | #47 | 1.797 | 2.433 |
Graphics / Visuals | #48 | 1.723 | 2.333 |
Is it spooky and does it follow the theme? | #50 | 1.723 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Any Premade Assets?
Tilemap was premade.
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Comments
The gameplay is solid and responsive, only sliding down slopes feels strange. I like the idea of collecting upgrades and that the first enemy has to be dodged instead of attacked to show you this is also an option. The flying mechanic is really well implemented and the flashing clearly shows that your flight is running out. With some contortion you can hold down E throughout the game and auto-attack anything that comes near, so I think having the attack on keydown only would be an improvement. Fun!
cool! i like that the end of the game was right there at the start, just barely out of reach
Nice entry! I didn't get past the area were there are two skellies moving parallell to each other (one above and one below). Did I miss something in the controls that would've made me able to pass them?
Getting past that requires you to use the broomstick to whack one of them. The control for that is E but is only unlocked after you collect the broomstick from behind the first door (this wasn't clear so I'll be updating the description).