Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

commlinkView game page

You get a call from a cyber-mechanic.
Submitted by kaicube (@kaicubeart) — 3 days, 6 hours before the deadline
Add to collection

Play game

commlink's itch.io page

Results

CriteriaRankScore*Raw Score
Best use of multimedia#82.7502.750
Best emotional impact#122.5002.500
Best visual design#123.0003.000
Most promising demo#202.2502.250
Best character(s)#232.0002.000
Best descriptions#242.5002.500
Overall#242.3062.306
Most fun to play#252.2502.250
Personal favorite#271.7501.750
Best game mechanics#281.7501.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Content warnings
completely SFW

Game status
complete

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

Interesting game! I included it in my Spring Cleaning Twine Jam compilation video series, if you’d like to take a look. :)

Developer

Oh cool, thanks so much! (Also thanks for tagging me in it on twitter so I got the notif for it lol)

Submitted(+1)

You made me care about a character I knew nothing about within the span of [checks watch] two minutes, so congrats!

This is interesting as a short piece. It does feel like a mini-game to promo a bigger work, or as one part of a bigger game or ARG. The slow dawning of realization coupled with the brisk cutoff of the end was a good combination.

Some suggestions:

  • Have the sidebar stowed, it takes up a lot of the screen without much use.
  • The audio adds to the feel, but this specific track is kinda grating. A different sound might work better.
  • A bg that's just an image of a phone rather than something that describes the pocket dimension (the Silent Hill style of text overlayed on an image of a letter to denote that you're reading it, kind of thing). While the current bg isn't distracting, it's a representation of the location rather than the phone call itself, and since the player doesn't know what the pocket dimension is, using a different bg might fit the theme a little better.
Developer

I'm glad you liked it, and thanks for the suggestions!! If I do something like this again I'll definitely keep them in mind.