I thought I would lead off and write a little bit about my own project. I am not doing anything too ambitious this time around due to a recent game jam failure where I bit off more than I could chew, but hopefully it will be challenging enough to help me learn from it.
A Reluctant Spy
The idea:
You've been recruited through the use of a honey pot, and upon returning to your Communist homeland are being blackmailed to provide photographs of documents. You have to find useful documents based on the requests of your handler, and keep them happy.
What have I done so far?
Not a lot. I created some basic art to get started on the mechanics of the game. Currently all I have done is set up some of the code, created classes I know I will need and come up with a basic game structure.
Here is a screenshot of what I have so far, which is not much. It is a filing cabinet which I will be trying to fill with documents today.