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A jam submission

WastewardView game page

Physics based car building game
Submitted by Sam (@samsdevlog) — 3 minutes, 30 seconds before the deadline
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Wasteward's itch.io page

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Comments

Submitted

Pretty cool and pretty crafty things. Also a nice choice of items for the DYWhy theme. The very jaggedy physics that does wired things is also fun to use, the interactions between the things are working pretty well i think.

But the big downfall for me was the clarity on how things work together.

  1. You can create a motor for each element and you have no distriction what is what, that’s very confusing.
  2. I don’t know what impacts what, i got to lvl 4 somehow, but still don’t know how the things interact with each other. I need some kind of tutorial, with very simple cases, that help me understand how every part impacts another (Maybe also some visual overlay, that shows in which way a motor turns or something?)

Also the camera move feels super akward. I would like this to be more like “hand” (like in photohop etc) feature, where i move the screen the width of which im actually dragging and not that the cursor follows along, this felt very strange.