Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

ArtoriusView game page

Bullet Hell, with a Sword!
Submitted by Athakaspen (@athakaspen) — 29 minutes, 33 seconds before the deadline
Add to collection

Play game

Artorius's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#14.4004.400
Fun#14.2004.200
Presentation#15.0005.000
Overall#14.8004.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Really cool and polished game, I'll probably keep playing this until I beat it.

Submitted(+1)

AAAAAARRGH I DID IT

Submitted(+1)

dude i suck

Developer

It's ok! Bullet hell games are meant to be hard lol. I was a worried while designing the levels that I might alienate people who aren't used to the genre, if you can think of anything that would make it easier to get the hang of let me know!

Submitted

I think, for now at least, the hardest part about the game for me is timing my movements to get the sword to hit the opponents. This wasn't really an issue until the first boss. But its a cool idea nonetheless. I just need practice. Otherwise, this game is really amazing overall! <3

Maybe, start the player off with more manageable enemies? So that they can more easily get used to the timing skill that is involved with dealing damage, without having to worry about dodging bullets so much. Keep in mind, I'm not good at video games at all, I was failing from the very get-go lol.

Developer

That suggestion about the enemies is really good. The first enemies I put in were the swooping ones, which are actually the hardest to hit in my opinion, so that wasn't a great choice in hindsight. I didn't think about training the skill of aligning the sword but that totally makes sense!