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Dungeon Crawlers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #2 | 3.938 | 3.938 |
Originality | #6 | 3.250 | 3.250 |
Overall | #10 | 2.975 | 2.975 |
Aesthetics | #10 | 3.000 | 3.000 |
Sound design | #11 | 2.625 | 2.625 |
Enjoyment (How much you enjoyed playing the game) | #12 | 2.063 | 2.063 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fits the theme amazingly, but it wasn't fun for me personally. Hitboxes are pretty unforgiving, and feel unfair (especially the spikes), the slimes hit me even when I have already "stomped" them. And either I didn't get how to deal with the bats correctly (maybe a better tutorial?), or, if it is required to die to kill a bat, it's a bit tiresome to return from the respawn point each time. Overall, very well made, just needs polishing, and it's not for me
it fits the Theme realy well, but also hmm sometimes i did die without even understanding how or why ..
and maybe a checkpoint system would be nice ^^
but overall a neat little game
Good adherence to the theme, practically to the letter! Unfortunately it kind of kills the pacing to have to keep dying and resetting, but the idea is cool.
Well done!
Are you supposed to die every time you kill a bat? Seems very punishing!