Quadrupedal cyborg robot creature is tested on their transport capabilities by using their, erm, storage spaces to interact with various biological items such as seeds, fruits, and mice to dispense into collection zones. Horny hijinks ensue.
Their capabilities emulate that of a living creature with some rather passionate reactions depending on how they store their items. I'm not sure how far I can go in describing it in a review but you see those five stars? Yeah I thought this was a very fun use of the idea.
I enjoyed this showcase, although if it's any nitpicks I have, there's two. One is the camera, it can be easy to drop into spikes when you don't know where they are below you. Perhaps adding a duck and a pan downwards would alleviate this, not to mention adding a somewhat extended bite reach into mouse tunnels. And two, manipulating certain items to poke in the right way can be very finnicky and unpredictable. That being said, I hope any future games (Or the same project if that ends up being the case) developed continue to flourish in both art and unique spins and innovations on these game mechanics while making small improvements.
Small but cute
short and cute, had a real nice time with this one