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A jam submission

FLEDGLINGView game page

You've been given a gift! Your life is now over.
Submitted by Pyrex & Nyeo, bhijn, Kistaro — 5 days, 1 hour before the deadline
Rated by 12 people so far
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FLEDGLING's itch.io page

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Stuff you did not do in February
Some pixel art and basic engine dev. (about one work day)

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Comments

Submitted

I also took a bit of time to realise how to destroy blocks (for some reason I thought I had to keep clicking them and sometimes, when I held a click a bit longer than usual, they broke, leading me to think that it was in fact something to do with the number of clicks. Oops)

Extremely good vampire writing. Absolutely callous beasts of the night. I liked the writing a lot and the general gameplay loop was pretty easy to grasp after the initial hurdle. 

I enjoyed this a fair bit!

Submitted

It took a bit of clicking around for me to understand the mechanics but I like how the exploration and the level system are combined, I also like the character designs and gme concept. 

Submitted

It took a bit of playing around to figure out how to interact with the blocks, but I was eventually able to. I love the lighting effects in this game!

Similar to other comments here, I do wish I knew how to strategize "what to mine" better. Though I understood that mining costs BLD, and that you get stat increases, I didn't have a clear sense of strategy or reward besides intrinsic curiosity.

That being said, looks and plays awesome.

hope can get a downloadable android version 

Submitted

I really like the pristine visual clarity of everything, lovely and engaging style! The gameplay is neat, but it didn't feel like there was a strong strategic component to how the blocks are mined. Perhaps starting the player near a lock or character in each floor could give more of a sense on an immediate purpose in leveling up to get a skill? The visual effects and sounds help to keep things lively, and the little story segments work well as rewards for your actions!

Developer

It's out! Thanks for your patience.

Developer

ACK! You'll probably note you can't play this yet. While the submission is up, this is still in playtesting, so I haven't made the page public yet.

Come back closer to March 1st and you might have access!