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A jam submission

My Little ToymakerView game page

Adult-Toy Creation Sandbox Game
Submitted by Pandara's Box — 1 day, 10 hours before the deadline
Rated by 14 people so far
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My Little Toymaker's itch.io page

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Stuff you did not do in February
I've started development about 1 week before February, but also started to work on it again pretty late in Feburary. Do with that info what you will but I'm happy with the result and don't feel like I've had an unfair amount of extra time.

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Comments

Submitted

The shit you can create can be so hilarious, the sound effects play into it's silliness, this game is hilarious, I love every second of it.

Submitted

I had so much fun and put Barry through so much. I was sure there would be an upper limit on how much I could increase the size of one point, but if there was I never reached it and I viscerally felt it as he slid onto that thing so slowly you could barely tell he was moving. The relative speed of insertion works amazingly well for feel and the animations are really great, even though they started to break down a bit with some of my more outlandish creations (but that was part of the fun!) Really loved it!

Submitted

The toy builder interface is really cool and intuitive, and the procedural animations are very impressive! The way the character adjusts to all sorts of crazy creations is really neat to see. Maybe having the hips pivot a bit during the motion could help with clipping issues somewhat. I think the sound effects are very fitting, I would love to hear some sort of a "wacky workshop" background track to accompany them. If you feel passionate about the idea, I think this concept can be expanded into a shop simulator where the player creates toys for a variety of different clients.

Would love to rate, cause holy hell, it has potential, but alas~ Love the concept. <3

Submitted(+2)

i had fun messing with this lol. it's definitely a game i can appreciate a lot from a technical standpoint: i liked seeing the way the animations would slow down on the larger portions of the toy, and the way it seemed to squeeze into his butt. these things are just cool to see in a dynamic game like this!

for example, i liked trying making toys with varying widths and such:

besides that, i did try some of the sillier things, like one that snaked around in all directions, and it did work surprisingly coherently although things do start to break down. funny game!

one small nitpick: i think having a saturation slider for the colors would be nice. (or whichever "third dimension" is missing, i can't tell for sure which color space it's in). 

Submitted(+1)

I think i hurted him T_T
Made him take a yard and a half of silicone and then threw him into the air when i was done RIP Barry