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Carrom Mayhem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
User Experience: Enjoyability. | #10 | 3.429 | 3.429 |
Tastiness: Technical quality. | #13 | 3.143 | 3.143 |
Swag Factor: Aesthetics and adherence to the theme. | #23 | 2.000 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Additional Consideration
This game is made keeping in mind both single and two player modes where one or two can play & enjoy in either endless or competitive modes.
Art, Design and Programming solely done by me
Background music from free sources.
Multiplayer Award Consideration
Yes. This has an offline local multiplayer mode where two can play a competitive game & have fun
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Comments
Very unique premise for a game, I would love to see this fleshed out a little more. I don't think it quite fit the theme, but it's a good game none-the-less!
Hey, thanks for playing my game. I created the game in the sense that the overloading or overwhelming happens via turrets that appear when you hit the walls.
So many times I missed and hit the wall... Half of the map made of turret made me sweat +)