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Space Defender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 3.188 | 3.188 |
Visual Impression - Does the art style suit the game and looks good? | #2 | 3.824 | 3.824 |
Creativity - How creative and unique is the game? | #3 | 3.000 | 3.000 |
Concept - How well does it match the theme? | #4 | 3.529 | 3.529 |
Playability - Is it fun and challenging enough to play? | #5 | 3.000 | 3.000 |
Replayability - Is it compelling and does it have a high replay value? | #5 | 2.588 | 2.588 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good game but it´s very hard . You should decrease spawn rate.
it looks pretty good.
but spawning 10000 enemies that kill you in one hit in the first level is bs
Although I thought it was pretty cool, it is very slow moving (may be just my pc but I have a high end pc so I think it is just there wasn't much time to optimize) and due to this slow moving, you turn slowly and you die within 5 seconds of the game. Some tips I have to make this game better is to make it fast paced, make the enemies do less damage instead of a 2 hit blow, have a small amount of enemies and make it increase as you get further down the track or into further levels, more enemies come, make the character faster than the enemies if you want to have alot of enemies or want faster paced combat. Just some basic ideas as I didn't want to go overly indepth unless you are going to persue this game after its entry. Overall, very well done
I have updated it making more enemies spawn for the time being since I can't make massive changes during the jam.