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Generic Saving Christmas Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity: How well does it use the theme? | #20 | 1.690 | 2.000 |
Design of the game: How easy is it understand the gameplay? | #21 | 1.859 | 2.200 |
Gameplay: How enjoyable is it to play? | #21 | 1.521 | 1.800 |
Overall | #21 | 1.690 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
@EkkranGames
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Comments
It's certainly creepy, and I liked the vibe of the game. But I felt like I had no idea what the goal was, or how to attack properly.
I think with some more telegraphing in the game it could be pretty great! Like opening with a general guide of what to do whether that's just killing things, or searching for Santa. Also, having an attack without needing to use the mouse would be great.
Well done!
Thank you for playing!
Great scary sounds and darkness effect! Nothing like creepy christmas !
Next time I would suggest throwing in an attack animation so I know when and where I'm attacking. Also, instead of instantly restarting when I die, a little death animation or "you died" text would go a long way in making the player less frustrated.
Thank you for playing, if you played the web version the particle effects were missing, also my computer broke mid game jam so I didn't have the time to add a couple of things. Thank you for the feedback!
Ahhh I see. Yeah it can be such a pain making sure a game works on all platforms.
I like the horror theme on this somehow, but it is a little strange that you don't really know when your ability to hit is recharged. This makes you sometimes run into enemies thinking you can hit them and you simply die.
Thank you for playing, yes I think the game lacked some feedback to the player, thank you for the feed back!