Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ekkran

48
Posts
3
Followers
1
Following
A member registered Jul 06, 2018 · View creator page →

Creator of

Recent community posts

Fun game and very polished, for the hit sometimes it helps a little hit animation. It is a really good game!

Thanks! Sure I will check it out

Good game, keep up the good work!

Great work with the atmosphere and good use of postprocessing, really liked this one.

This is one of my favorites, loved all of it, it is a great game!

I am sorry to hear that, the idea was that you build some towers to defend yourself from the enemies attacking you while you activated the stones, but I think it is not well communicated in game, thanks for your feedback

The game is really good, it shows you know what you guys are doing, keep up the good work!

The game is fun but had a hard time controlling the jumps, if you polish that you could even sell this, very good work

I think its a good first game, the camera moved too fast but the game was fun 

This is a very good game, I love the sound themed puzzles.

Fun concept, good work! 

I saw a speed difference between the windows and web versions, the web ran smooth but didn't trigger any events, the windows one works fine but mouse and object movement where really slow, the player moved well in both. the puzzle idea is fun 

It's a fun idea,  but the boss killed me easily haha, maybe if the hits of the boss are better telegraphed it would be easier to fight him.

Really loved the art style!

Congrats really fun experience! 

Maybe a was too tired haha, tried again and found it

Controls:

Move with WASD

Left click interact/grab resources

Right click place buildings

1, 2 and 3 keys to change the buildings you can place

The first building does damage to 1 enemy cost 4 stone 4 wood

The second heals the player 6 stone 10 wood

The third does AOE damage 8 stone 10 wood

Each time you activate a stone key waves of enemies will try to stop you, when you activated all 5 then the portal begins to open.

Could not play the game, error says CreateProcess() returned c1

Could not open the doors, only hide but then nothing happened, maybe I missed something 

The idea is fun, but the player don't move precisely and it makes it difficult to avoid the obstacles. 

Fun game, I knew the scare jump was coming but that didn't stop me for getting startled 🤣 

To avoid the sound from cutting the loop try using WAV format instead of mp3, sometimes that causes it

Didn't find the key to open the door, where do I find it?

Fun game, sometimes teaching the player the mechanics one by one can make learning easier without the need of more tutorials, for example, a level with a cannon and other where you use the sprint mechanic , overall a great concept!

Hi! yes I guess it makes the game slower, thank you for the feedback!

Thank you for playing!

Hi! tried to play the game but says some data is lost, maybe there is a file you didn't include? Says the pck file is missing

Thank you for playing, yes I think the game lacked some feedback to the player, thank you for the feed back!

Thank you for playing, if you played the web version the particle effects were missing, also my computer broke mid game jam so I didn't have the time to add a couple of things. Thank you for the feedback!

Hi! The idea is fun but lacked a bit on the execution, the goal of the game is not that clear and when I killed all of the enemies nothing happened. The rock throwing mechanic is really fun though.

Hi! Really liked this concept, the enemies don't allow that you go with a simplistic approach to the strategy, fun and simple gameplay overall!

Hi! Had a really good time with this, loved the art and the dialogues,  the gameplay was fun, but it took me a little while to get it. Really fun game!

Hi! The idea is fun and like the drag mechanic, the thing I would change is that the drag were activated by click and deactivated on hold, people always find it easier to control a mechanic if it reminds them of something they already know. I think in general you did a great job! 

Maybe next time export your scratch game to html, search for it if you don't know how to, it is easier for people to play in the browser.

Thank you for the feedback, I am still deciding how to do the foreground details, and thank you for directing me to this YouTube channel, I didn't knew him but I really liked the video you linked, I'm going to check more of his stuff. Thanks!  

Thanks I will be waiting for it!

Hi! Thank you for not giving up xD I will take all of this into consideration, I was thinking of adding a kind of sword maybe a Star Wars like lightsaber because I feel like the punch alone is a bit short when fighting bigger enemies. The first screen is something that needs more work because initially the dialogue were inside the HUD, that is why it still hides the cursor and the options are played with special keys. Thank you for all your recommendations I really appreciate that! Now I will hunt that bug so people don't get send into the abyss xD

Hi! I just uploaded a web browser version, maybe its easier that way, anyways thank you for all the feedback!! 

Thanks for the report, this seems to be likely a false positive, I will build again tomorrow morning to see if the problem persist. You could also try updating the virus db in avast, as sometimes this is what causes the alert. Thanks again for trying my game. 

Hi!! Thanks for trying my game, I just updated it with some optimization, thanks for the feedback on this topic. I hope to do a setting to change the visual quality this weekend so it is more easy to play. Thank you!!

Thanks, I'll work on the in game info and that music bug, thanks for the feedback!!

Thanks, the cinematic was made with DaVinci Resolve and some of the effects that comes with the program, I will add some indicator of the new abilities you unlock, for example when you beat the beetle you get double jumping. The combat system needs a lot of work, I will look into it. Thanks for the feedback, it's really appreciated!!