Fun game and very polished, for the hit sometimes it helps a little hit animation. It is a really good game!
Ekkran
Creator of
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Controls:
Move with WASD
Left click interact/grab resources
Right click place buildings
1, 2 and 3 keys to change the buildings you can place
The first building does damage to 1 enemy cost 4 stone 4 wood
The second heals the player 6 stone 10 wood
The third does AOE damage 8 stone 10 wood
Each time you activate a stone key waves of enemies will try to stop you, when you activated all 5 then the portal begins to open.
Hi! The idea is fun and like the drag mechanic, the thing I would change is that the drag were activated by click and deactivated on hold, people always find it easier to control a mechanic if it reminds them of something they already know. I think in general you did a great job!
Maybe next time export your scratch game to html, search for it if you don't know how to, it is easier for people to play in the browser.
Hi! Thank you for not giving up xD I will take all of this into consideration, I was thinking of adding a kind of sword maybe a Star Wars like lightsaber because I feel like the punch alone is a bit short when fighting bigger enemies. The first screen is something that needs more work because initially the dialogue were inside the HUD, that is why it still hides the cursor and the options are played with special keys. Thank you for all your recommendations I really appreciate that! Now I will hunt that bug so people don't get send into the abyss xD
Thanks, the cinematic was made with DaVinci Resolve and some of the effects that comes with the program, I will add some indicator of the new abilities you unlock, for example when you beat the beetle you get double jumping. The combat system needs a lot of work, I will look into it. Thanks for the feedback, it's really appreciated!!