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A jam submission

Beat Blast - Final BuildView game page

A top down shooter where you shoot enemies using segments of your heart.
Submitted by Bourbon And Coke — 10 hours, 42 minutes before the deadline
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Beat Blast - Final Build's itch.io page

School
Kings High School

Category (Junior, Year 11, Year 12/13, Teacher)

Year 11

For anyone doing NCEA level 1

Feedback Form
https://forms.gle/nVm5cjBo8FHCqysX6

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Comments

Submitted

this game genuinely sucks. the amount of STUPID cockroaches along with the fact that the cockroaches have the hitbox of JUPITER makes the game feel super clunky and brutal to try to play. if you are shoved against the wall by 2 or more enemies, you are unable to shoot them, because the stupid wall collision stops bullets from travelling when rubbing against the wall. the limited time makes the game SUPER SUCK. the purple slimes have as much health as you do time to beat the game, so 90% of the game is shooting a purple mess. ketamine??? seriously, a drug?? this game shouldn't be allowed to exist. the shotgun reduces SO MUCH HEALTH and only allows for 12 damage with EVERY shot hitting. the revolver or whatever the hell the second gun is, is WAY too broken, allowing for a 1 shot on normal slimes. there are NO animations for shooting, and the enemy death animation lasts WAYY too long, and keeps collision active till the enemies death animation is over... WHY??? also, the attack animation/punch animation is NONEXISTENT which makes the ability to punch completely useless. why is there even a SCORE SYSTEM, its legitimately IMPOSSIBLE to beat. the fact that the last room has 2 PURPLE SLIMES, and, even with speed running strategies, only allows for 30 - 50 seconds to kill 2 PURPLE FREAKING SLIMES, for if you didn't already know, share 90 HEALTH EACH. the pistol in the game is SOMEHOW WORSE than the SHOOTGUN, only dealing 3 measly damage per bullet. this means the green slime takes 3 HITS to beat. EVERY heart consumable is WAYY to ugly, and has no animation, making the heart look even more ugly. lastly, retouching on the enemy cramming problem, the amount of enemies in each room makes each room BRUTAL to clear. actually, i have 1 last bit of constructive criticism, the enemy detection range is EXTREMELY long range, and the player camera is SO zoomed in, i can see each singular non existent hair follicle on the players hair. the shooter in the game has sniper level range, hitting you when you cant even see the shooter. i could rant forever, but nontheless the bell has rung and the period is over. 9/10 game, would recommend

Submitted

W game mechanic

Submitted

The most complete game here, I have nearly no complaints except for lack of weapon response and accuracy  sometimes