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Raiders of the Lost Disco's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Best Sound | #1 | n/a | n/a |
Best Solo Game | #1 | n/a | n/a |
People’s Choice | #1 | 4.000 | 4.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much of the art did your team create during the jam?
No AI - all art was created during the jam.
What engine did you use?
Unity
How much of the sound/music did your team create during the jam?
No AI - all music/sound was created during the jam.
How many people were in your team?
1
How many first time jammers are on your team?
0
List any diversifiers you achieved and explain how your game satisfies each.
The World Wide Web - Included WebGL Build
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Comments
I love the spawning sequences, great theming! Fun to time presses so the disco ball orbits faster and faster
Another example of how a simple physics problem can make some really engaging gameplay!
Loved the music, the art, the dudes exploding when they get hit with the Disco Ball. All great!
The WebGL build was really slow for me, but I know that’s computer dependent, and I’m using a tablet so it is what it is, lol. No stars off for that!
Good game!