Play game
Hollow Trap's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Best Visuals | #2 | n/a | n/a |
People’s Choice | #4 | 3.667 | 3.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much of the art did your team create during the jam?
No
What engine did you use?
N/A (Pygame)
How much of the sound/music did your team create during the jam?
100% of the music was made by Bria during the jam
How many people were in your team?
1
How many first time jammers are on your team?
0
List any diversifiers you achieved and explain how your game satisfies each.
Uh oh! I'm in Danger
Boo!
Mr. Producer
Leave a comment
Log in with itch.io to leave a comment.
Comments
Good job getting so many levels in! Always rare to see more than one in game jams :) Curious is anyone has beaten it without any damage taken!
“Uh oh! I’m in Danger” doesn’t seem to apply, I love no-engine games but I don’t see any OpenGL/Vulkan/D3D calls in the scripts
Hey thanks for the review! For the diversifier thing I actually asked about that and they said SDL2 is fine. Since the game makes SDL calls I'm should be ok. The hitboxes were done in a hurry so the traps are a little wonky...wish I had more time haha
They might change their mind on that but considering I'm the only non engine jammer I might be in the clear LOL
This game is BRUTAL.
Full-level progression reset and the health staying with you between levels really makes it HARD. I also felt like some of the colliders with the enemies, spikes, and saw blades were a little too big. For example, in the second level where you have to jump right between those two spike beds, I have yet to be able to do that after like 10 tries.
Also, the Skeletons inconsistently moving, BRUTAL.
Did beat it though. 4th level was my favorite (felt like a stealth game), 5th was also pretty solid, 1st felt the most like a classic platformer, level 2 was also pretty good, and level 3 I did not enjoy.
Good game!
Thanks man! Yea tile collisions were something I had time to polish but the trap collisions were done in a hurry so I just grabbed the sprites and made that the collider which makes them be bigger than they look unfortunately... I do wanna polish it up and upload a better version when the jam rating ends!
Thanks for the feedback and I'm glad you liked it!