I liked the concept! Reminded me of "Keep Talking and Nobody Explodes". At first it seemed difficult, but when I actually started playing I didn't have that much difficulty. The only bigger gripe I have it that the text is in all caps, which makes a bit unpleasant to read. Though, if I'm correct, you made the font yourself, which is impressive for a one-week project. It feels like a very full and functional game for a jam project! Could've used audio though.
Play game
Dungeons for Dummies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical | #1 | 4.500 | 4.500 |
Fun | #2 | 3.500 | 3.500 |
Overall | #7 | 3.400 | 3.400 |
Music/Sound/Writing | #10 | 3.000 | 3.000 |
Graphics/Animation/Imagery | #11 | 3.000 | 3.000 |
Theme/Limitation | #17 | 3.000 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on the game?
1
What elements of the game did you NOT create? (No need to mention engine, OS, etc.)
Nothing
What do you think we can do to improve the next jam?
Take more time...
Leave a comment
Log in with itch.io to leave a comment.