I think it's a great idea, although maybe instead of going off screen have it loose speed or something.
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BuMazebble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Games should be voted on adherence to the MAZE theme and quality of entry | #3 | 3.667 | 3.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Thank you for playing my game and for your comments.
In fact, this might be a little too challenging for a game intended to relax, and it might be a good idea to adjust the difficulty level a bit more in that area. However, I think it is Jam etiquette to refrain from any updates during the voting period, so I am holding off. (I would like to fix a spelling error in the public page, but I am holding back for now too...) After the voting period, I'm sure I'll upload something more universally easier playable. ;)
I have made this game so that the player, Bubble, moves very slowly. This is a game where you have to carefully and cautiously carry the bubble to the goal, because as soon as you carelessly do so, the bubbles will go off the screen and go somewhere else. So if you felt this was sluggish, that may have been the normal motion of this game.
It's hard to pinpoint the actual cause, but whatever it is, thank you for playing and for your repeated comments/informations. :)
Thank you for playing my game and for your comments. :)
When I saw Jam's theme "Maze", I first wanted to take advantage of AppGameKit's Physics functions. And I love rolling ball maze, so I wanted to create that, but I didn't want to make something conventional.
What suddenly came to mind was a handheld water game toy I used to play with as a child. This, combined with the beautiful scenery I saw under the sea as a diver, led me to this image.
So I am very glad you said that. Thank you!!
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