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Rules regarding assets? Locked

A topic by Minothor created Jun 24, 2024 Views: 134 Replies: 2
This topic was locked by StrangeCreatureGames Jul 30, 2024

Answered!

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(2 edits)

Hi, could I ask for a little further clarity regarding assets please?

  1. I have a library of assets from various Humble Bundle packs over the years, if I'm reading the rules correctly, these would be alright to use - Could you confirm or deny this explicitly please?
  2. I have a character that I really want to use, I have the right to use them and I modelled both the low poly and the sculpt for them in the past, but never finished unwrapping or rigging the model - Would it be acceptable to use assets in the final submission that were partially finished before the jam was ever announced?
  3. Relating to #2, would it be preferable for any non-purchased assets to be created during the jam period rather than prior? Or are they considered part of the "preparatory" work as long as no levels/code/etc are assembled before the jam period?

Sorry for the slew of questions, I just want to plan ahead appropriately.

Host

Hey there,

1. Yes external assets are fine to use but we ask you have the proper rights to them and credit them on your entry.  

2. You can source textures and pre-made assets, write an outline and such, however, we ask you do not include your own models, levels, code, etc before the jam period.

3. We discourage just submitting a game or complete parts of a game you worked on in the past, and we certainly encourage you to make your assets during the jam period, however, we understand that many solo devs make use of texture libraries, and other free or bought assets.


In the future we'll try and be more specific regarding certain rules. Apologies for any confusion, and if you have any more questions please let us know!

(+1)

Thank you, that clears up my questions perfectly!

Looks like I'll be re-sculpting the character I was hoping to use!

Host locked this topic