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PreHistoric Farmer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Replayability | #2 | 3.000 | 3.000 |
Amount Of Updates (Only for Revamps) | #2 | 3.000 | 3.000 |
Addictiveness | #2 | 3.000 | 3.000 |
Chil Level | #3 | 3.500 | 3.500 |
Balancing | #4 | 3.000 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
New Game or Polishing an Old Game?
New Game
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Comments
Its pretty cool! Playing it really makes me want to see more done with the concept. I like all the mechanics you have in place. I think the stones could maybe spawn a bit more often, since I found myself not really finding enough to craft the second tool. I think I was able to reach the end by walking through a gap on the right side of the cave and going around to the other side of the stones, which froze the game.
You should come back and see where we take this! I've decided to do bi-weekly updates, probably every other Friday. The sticks and stones are randomly spawned and chosen, unfortunately just bad rng. I could add another 1-2 spawns and that might help. I've also heard that is an issue and will post an update tonight fixing that, you obviously shouldn't be able to get through without advancing the story but I goofed it seems and made the gap to big.
Good video game
Thank you. I busted my butt to get something playable. I know there's a lack of things to do ATM but that will soon change.