Pretty sure I found it. After some digging, it looks like one of the tiles that gives the "Bug" effect doesn't add to the effect count.
JPiggs
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Very intriguing! The graphics are super pretty and I can tell there's a lot of polish. I feel like there could be more info communicated with UI, like the time of day, what day it is, etc. The crops also grow really fast, and the day/night cycle doesn't really seem to have an effect on anything from what I've seen. However, once I uncovered some of the story, I became really interested in where it will go.
Its pretty cool! Playing it really makes me want to see more done with the concept. I like all the mechanics you have in place. I think the stones could maybe spawn a bit more often, since I found myself not really finding enough to craft the second tool. I think I was able to reach the end by walking through a gap on the right side of the cave and going around to the other side of the stones, which froze the game.
A nice, short and sweet game. The controls worked just fine for me, though I think the thing that would've been the most useful is some text that says "This plant has already been watered for the day", since I wasn't sure how much water a plant needed and was confused by the constant "You don't have a full watering can".