Play tool
Rain Beat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How original or innovative it is | #2 | 4.400 | 4.400 |
Overall | #5 | 4.033 | 4.033 |
How much I could potentially use it in the future | #12 | 3.600 | 3.600 |
How nice it is to use | #14 | 4.100 | 4.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
With more options, zoomable canvas, direct mouse grabbing and moving of objects etc., this yould become a seriously awesome music tool. But what am I saying...it is already quite awesome.
I played way longer with this than I planned, it's quite addictive! While it started very basic, I suddenly had a rhythm that I actually enjoyed! Love the concept!
Regarding saving: If you already have classes that contain the configuration for a block, you could just serialize and deserialize them to XML :)
Thanks! I'll have to read into it a little more, but it sounds perfect.
I played way longer with this than I planned, it's quite addictive! While it started very basic, I suddenly had a rhythm that I actually enjoyed! Love the concept!
Regarding saving: If you already have classes that contain the configuration for a block, you could just serialize and deserialize them to XML :)
It's very nice to use even if I'm a very bad musician !
It would be nice to be able to move several blocks at the same time or enlarge the creation space.
Good work, I can't wait to see the next updates !
That's good to hear!
Space was something I was worried about initially, but decided to ignore since I would never really use too many objects. I'll try and add a zoom feature if I can!
Control scheme could be improved but a very creative idea and quite useful for inspiration. The style is nice with minimilistic flat shapes and smooth animations. Good work!
Great to hear you dig the visuals! Controls are definitely something I need to work on...
Overall really cool idea to use blocks with different instrument pre-setting's to make soundtracks, would definitely be nice tough if you could move the blocks with your mouse instead of WASD tough. Nevertheless very cool idea.
Thanks!
I decided to use wasd since it was a little more precise on my end. Definitely should've kept it as an option!