A creative take on the theme of the jam, funny to think how it might be used. Could definitely see this idea being applied to a whole range of basic tools/utilities, maybe even using it as some sort of game mechanic. Nice work!
watsonk
Creator of
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I had this problem I couple of times, I found that if I used one or two specific built-in functions that it would make the file-size much larger, I think it's because the compiler needs to import more libraries from BRUN45. Although it could be something totally different as this was my first time using QBasic, or anything developed before 1998 for that matter!
Lovely looking graphics on this, and really nice feeling flight control which is very impressive for the size! I enjoyed it as a 'demo' as you stated, but it could have had a little bit more time for polish as the game will crash if you go to far up or to the left. Other than that I think you did a good job on this, well done.
Thank you for your feedback, I had a blast making it! I was thinking about adding collision but decided on using my time to try and shrink the file size as well as add in random generation. Unfortunately my deadline came early as I started my semester of university. I may add in collision in the future, and I was also thinking about adding a scrolling/never ending auto generated map (although this would likely go above the 32k limit). Either way this was a wonderful experience,