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Apocourier's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
The most irreverent. | #1 | 4.000 | 4.000 |
The best controls. | #1 | 4.500 | 4.500 |
Overall | #1 | 4.083 | 4.083 |
The most creative. | #2 | 3.750 | 3.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting idea to be able to move the houses and not the character. However it collides with the mailman, I’m not sure if it’s intended or not? It could be seen as not respecting the first “but”, because technically the mailman moved. I don’t care for my review btw. It was pretty irreverent.
When the house pushes me outside the screen I get the “you got aducted” screen, that is a bit weird. Especially since I tried achieving that before encountering my first alien.
I didn’t go super far into the game but it’s pretty fun for what it is!
I’d love to see the houses move by themselves in some patterns and be able to flick my papers moving my mouse. I click to launch the mail then I can kinda influence its trajectory moving my mouse left or right.
Yep, the houses moving the mailman is 100% intended. I don't think it breaks that first rule since you aren't in direct control of the mailman, and the only way of moving them around is via pushing them with the houses.
I also intended to imply that there are aliens outside of the screen borders, which is why if the mailman can no longer be seen by the player, they get abducted. This is more apparent when the dogs drag you offscreen.
I don't know how much more I'll work on this idea, but thank you for your feedback!