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Dry Stones's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1 | 4.333 | 4.333 |
Presentation | #1 | 4.556 | 4.556 |
Story | #2 | 3.889 | 3.889 |
Overall | #3 | 3.667 | 3.667 |
Horror | #9 | 3.111 | 3.111 |
Gameplay | #11 | 3.222 | 3.222 |
Theme | #13 | 2.889 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: State of Anarchy in your game?
In my game, a violent event shakes an otherwise calm day, the "State of Anarchy" emerges as people realise they are cut from the world and can trust no one to help them survive.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
I tried to follow: Mass Hysteria and City in Chaos (but.. at a very small scale)
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Comments
The style is really great i love the hand-drawn look against the half-tone back-drop and the overall atmosphere was really strong! Class
Wow, presentation is off the charts here. Game feels great and story is very intriguing! Excited to see where this goes!
I like the art style especially the character design and trees. Would of liked to of understood what to do a little more though. I followed the white path and found the cave entrance which I couldn't seem to enter ended up running around a bit until I triggered the starting animation again. Interesting foundation would of liked to explore more.