I really like the look and feel of the game, well done on that. Though I had a little trouble at first understanding I had to click the shape to select it before I could rotate it, and just thought the game didn't work or I didn't understand the controls. Maybe start with the first shapes selected and offer multiple controls to rotate? Then introduce the selection mechanic when you get to the later levels with multiple shapes and you need it?
Comments
Triforce was hard!
Controls aren't intuitive but.. is a great game (not only on the vibes but on the gameplay)
I really like the look and feel of the game, well done on that. Though I had a little trouble at first understanding I had to click the shape to select it before I could rotate it, and just thought the game didn't work or I didn't understand the controls. Maybe start with the first shapes selected and offer multiple controls to rotate? Then introduce the selection mechanic when you get to the later levels with multiple shapes and you need it?