Just starting a new thread to chat as we work. Without giving any hints that might give away my game to whomever gets it, I'm definitely finding this first stage harder than I expected! Finding that balance between providing enough information for someone to flesh things out into mechanics and functionality, but not providing so much that people get constrained, annoyed, or give up, is actually pretty challenging. Still planning to have it done this week, but wondering if anyone else is having this issue or if everyone just dashed off a great thousand words and is relaxing with a drink already!