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A jam submission

Unity ECS PrototypeView game page

Turbo Makes Games - DOTS Jam 1
Submitted by Rick Aqua — 21 hours, 4 minutes before the deadline
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Unity ECS Prototype's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#121.8281.909
Usage of DOTS#132.6112.727
Theme#132.0892.182
Aesthetics#131.6541.727
Overall#132.0452.136

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Usage of DOTS/ECS in this project
I had very little time because I was having my defence for MSc Software Engineering. So it's not a full game, but a very early prototype.

First-Person Player Controller (Main Camera syncs position with Player Entity). Activation Tags which then start the systems to turn those activations into actions by adding Tags. MovementSystem.

Source Code Repo
https://github.com/RickAqua/GameJamSubmissions/tree/main/DotsGameJam

Percentage of original art created for this project
20

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Comments

Its not much but its honest work! Well done.

Submitted

I know you had limited time and some trouble getting the build uploaded perfectly (I also made such a boo-boo), but I tried the corrected game and at least thought the way the bridge came together was a nice effect!

Developer

Damn, I messed it up. I created a page with the full version. But it won't be eligible for the GameJam. https://rickaqua.itch.io/unity-ecs-prototype-correction

Submitted

I tried downloading the repository to play it in editor, but most the folders were missing so none of the graphics and prefabs were working properly. The project settings were also not included, so I had to manually add the missing packages.

Your original submission is missing required files!  Just an FYI :)

Developer

I don't understand what you mean. My repo contains all my work, but not the asset pack containing the materials and some prefabs. This is as instructed, Also there is a readme with the asset pack listed.

Submitted

You only uploaded the EXE file, not the other unity files needed to make it run. Like, not the repo but the downloadable game itself.

Submitted

When you build your game, in the Unity build settings you select a folder to save your build to. Everything in that folder needs to be uploaded to itch.io  for others to be able to play your game. Try downloading some of the other submissions, unzip and look at the files included and you will understand.