It's clear this was quite ambitious! And although there are some things missing, it still had a quite a lot! I enjoyed playing :)
Play game
Virtual Desperation: Fight, Feed, and Flee's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #8 | 3.083 | 3.083 |
Theme | #9 | 3.250 | 3.250 |
Gameplay | #10 | 2.250 | 2.250 |
Usage of DOTS | #12 | 3.000 | 3.000 |
Overall | #12 | 2.896 | 2.896 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Usage of DOTS/ECS in this project
Use ECS for as much of the project as possible including Physics, character controle, combat simulation.
Did not have time to use job except for the physics triggers.
Audio, Animation, UI, Input and Scene management remained in GO through the hybrid approach, mostly directed by Systems instead of monobehaviour.
Source Code Repo
https://github.com/WAYN-Games/DOTS-Jam-1
Percentage of original art created for this project
1%
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