Good job with original graphics and audio.
I find the time travel difficult to make good use of. I appreciate the danmaku patterns, though some points are like guaranteed death for my nooby attempts.
Interesting to see a nw.js game here.
Criteria | Rank | Score* | Raw Score |
Gameplay | #7 | 3.929 | 3.929 |
Overall | #8 | 3.750 | 3.750 |
Use of Theme | #8 | 3.286 | 3.286 |
Music/Sound Design | #10 | 3.214 | 3.214 |
Visuals | #12 | 3.500 | 3.500 |
Story/Writing | #20 | 1.750 | 1.750 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
SongSing
Good job with original graphics and audio.
I find the time travel difficult to make good use of. I appreciate the danmaku patterns, though some points are like guaranteed death for my nooby attempts.
Interesting to see a nw.js game here.
I'm glad you liked the game!
Yeah, the time travel takes some getting used to to be used effectively... I'm definitely thinking of adding to it/changing it in some way for future iterations to make it less hard. This ended up being more of a proof-of-concept I guess lol
And yea, I work fastest in javascript so I made it an HTML5 game and the easiest way to package that for windows that I could think of was nw.js lol
While the time-travel mechanic was pretty cool of itself, it honestly feel slightly clunky to use. Perhaps since I'm not the best at these games, I usually time-traveled to my death again and again.
That being said, the boss fight was challenging and great.
I'm glad you enjoyed the fight! It's my first time making this type of game so I'm glad it was at least challenging :)
The trick for the time travel in my experience was to stop it yourself in a spot where you felt safe instead of letting it run to the end (use it on your own terms). That being said, if I were to revisit this concept, I would probably alter it somehow to cut down on the rewinding-into-death, maybe give some invincibility frames after you're done rewinding since it does replace the bomb.
Clear simple idea executed very well, feels great to play! Good stuff
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