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A jam submission

Treasures of HollowHillView game page

A Tomb Raiding Treasure Hunt!
Submitted by Dethmunk — 19 days, 23 hours before the deadline
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Treasures of HollowHill's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Enjoyment (Used to determine winner)#14.6004.600
Scope#14.4004.400
Puzzles#14.6004.600
Quality of Inbuilt Tutorial#13.6003.600
Fairness#24.2004.200
Atmosphere#24.6004.600
Response Completeness#24.0004.000
Story#24.4004.400
Minimalism#54.0004.000
Innovation#93.6003.600
Humour#133.0003.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • This is really great - beautifully presented even though it's text-only, great puzzles which aren't too difficult to figure out but aren't exactly a breeze either, and a fantastic atmosphere. Enjoyed this hugely, although I didn't quite make it to the end because I got stuck!
  • This is an amazing game. What makes it so special is that with all the limitations that needed to be applied (per rule), you crafted a great story centered around this particular treasure hunt which I absolutely enjoyed. The story alone built a dense atmosphere and made me hungry for more, so that I came back another two times to this game! Oustanding achievement!
  • Very nice game, really enjoyable, quite classic in its form but still very nice. Large map, fun to explore, interesting puzzles. This game is able to keep occupied the player for a while.
  • I genuinely felt like I was on an epic adventure! Moving into lower and lower locations created a feeling of delving ever deeper into the game. I really liked how some non-Treasure inventory items were also coloured, it was a nice detail. The puzzles were clever, sometime a bit too tough for me! Sometimes I knew what I wanted to do but didn't come up with the correct command. Overall an amazing entry. I hope to see more games from you in the future!
  • In the fixed time I allocated to playing the games I was only able to begin digging into this one and I am sure I will get my spade back out after. It felt like playing Tomb Raider and I loved the use of a treasure to solve a puzzle, easing you into the story.

Development Time (Hours) (Optional)
Too many to count. Pretty much any spare time and weekends.

Prior Coding Experience (Optional)
Had some experience with BASIC and other BASIC style languages at a hobby level.

Game Solution (Optional)
Not yet. I do have one ready to go at a later date. ;)

Number of Locations (Approx) (Optional)
40

Maximum Number of Words Used For Messages (Optional)
6 as per the rules.

Feedback on the Treasure Hunt Jam (Optional)
This is my first Jam. Loving it. Got very excited by using Adventuron subsequently I've spent longer and made the game bigger as a result. Addictive stuff.

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