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A jam submission

FlickerView game page

Submitted by yompyamper — 11 hours, 33 minutes before the deadline
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Flicker's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#41.0692.000
How well does the game fit the themes?#42.6735.000
Did you make it in 3 hours (put 5 by default)#42.1384.000
How much do you enjoy the game overall?#41.0692.000
Visuals#41.0692.000
Audio#41.6043.000
Overall#41.6043.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3h30

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Comments

Submitted

Very nice to read your story about getting back into game development and even including your family in the process, one year ago i was doing the same thing, entering Löve jam 2020 and learning the framework during the jam, while my girlfriend was making the art for the game.

The game has some bugs but the restart button helped me to avoid getting stuck outside the level. The last level is very hard and it’s quite frustrating when you reach the row full of enemies but can’t shoot anymore. I still managed to get to the end and felt good beating the game.

It wasn’t clear for me if i lose life over time and if the eyes popping on the screen are just visuals or not.

Other than that i feel like the game has potential and it just needs more dev time for bugfixing and polishing.