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MOLOTOV!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #3 | 4.833 | 4.833 |
Gameplay | #7 | 3.500 | 3.500 |
Audio | #7 | 2.833 | 2.833 |
How much do you enjoy the game overall? | #8 | 3.000 | 3.000 |
Overall | #8 | 3.333 | 3.333 |
Visuals | #10 | 3.333 | 3.333 |
How well does the game fit the themes? | #12 | 2.500 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
coding took 3 hours and 10 minutes, also this was a team project, but other members finished in time
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Comments
The gameplay is super-duper fun! The fire is a bit predictable and would be a lot more fun if you could control the amound of force to throw the molotov just pressing and releasing the key. Didn't fit the theme but whatever. Nice game!
That was insane xD I set a goal for myself to throw a few molotovs and then survive with both of them as long as possible. The fire spreading, interesting physics of jumping, level design, music - all made it really interesting. It would be cool if the fire spreading was a bit randomized. And some moving platforms would make the gameplay more dynamic I think.
Anyway, great submission!
Assuming I had friends with me to try it out ...
I think the game has a lot of potential. The spreading flame shrinking the playspace might create some very intense fights. A big arena with lots of burnable space would help there.
Other then that: graphics look nice, soundtrack is simple but works - good job over all.
Last but not least: obviously doesn't fit the theme :)
Nice Pixel Graphics ...nice arcade kinda game ....but i felt it didn't fit the theme - "Smoke without fire" ...there is no smoke at all ...and also if it is ..then it would be bcoz of the fire