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SQUASHLE!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #27 | 1.960 | 3.250 |
Did you make it in 3 hours (put 5 by default) | #30 | 2.563 | 4.250 |
How well does the game fit the themes? | #30 | 3.015 | 5.000 |
Overall | #31 | 2.161 | 3.583 |
How much do you enjoy the game overall? | #31 | 1.809 | 3.000 |
Visuals | #31 | 1.960 | 3.250 |
Gameplay | #32 | 1.658 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3h 30 min
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Comments
Unfortunelly, I use Linux. So I could not play it and It'll be unfair to rate it! But it seems like a good one!
I like it! Given how high you need to raise a rock to squash a bug, there's a lot of skill in timing the drop right. My one critique is that there's a strict limit on how high of a score you can get: the number of bugs that can spawn in 30 seconds. For a game like this, it'd be nice to have a mechanic that (for example) extends the timer for each bug you squash. Of course, adding a mechanic is easier said than done in a 3-hour jam; I wouldn't be surprised if that suggestion was already on your to-do list.
Nice game!
Some minor details to notice: You can drop the rock into the other and grab both at the same time. Some glitchiness with the floor ignoring the position without interpolation.
Very fun game overall!
Thanks! I noticed the double rock thing but didn't had the time to fix it. I will take a look on the floor thing