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Space Hunt - Trijam #121's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
Audio | #4 | 4.000 | 4.000 |
How well does the game fit the themes? | #6 | 4.300 | 4.300 |
Overall | #8 | 3.850 | 3.850 |
Visuals | #13 | 3.700 | 3.700 |
How much do you enjoy the game overall? | #19 | 3.100 | 3.100 |
Gameplay | #24 | 3.000 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
I like the game, it makes me draw a mental map of the space buddy journey, that's a nice idea.
Where he at?!
Reverse minesweeper where the target moves; a simple idea, well executed.
The music, visual, and dialogue effects are all fitting and well designed/chosen, the shooting star being particularly awesome. You might consider adding a visual arc pointing in the general direction where the astronaut went next (from that planet, not where they are now), to help the player continue their search on harder levels. Otherwise, it feels like a lot of guesswork.
Nevertheless, a well chosen design for this Jam. Good work, and good luck! :D
I like the idea of pointing the direction. Thanks.