The graphics look great, nice job on that! I think the core concept here was cool and I think with some more polish this would be a great boss for some sort of scuba diving game. I do think the bosses second state of just swimming around randomly was a little boring. I think having the ability to shoot a harpoon or somehow move the bombs towards him during this state would have really added to the game play rather than just waiting for him to start chasing again.
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Sea Monster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #20 | 3.787 | 4.273 |
Visuals | #23 | 2.982 | 3.364 |
How much do you enjoy the game overall? | #26 | 2.498 | 2.818 |
Did you make it in 3 hours (put 5 by default) | #26 | 3.304 | 3.727 |
Overall | #27 | 2.847 | 3.212 |
Audio | #27 | 2.015 | 2.273 |
Gameplay | #29 | 2.498 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3,5h
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