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Triangle Wars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #62 | 2.236 | 2.500 |
How much do you enjoy the game overall? | #73 | 1.565 | 1.750 |
How well does the game fit the themes? | #75 | 1.342 | 1.500 |
Audio | #77 | 0.894 | 1.000 |
Visuals | #78 | 1.342 | 1.500 |
Overall | #78 | 1.476 | 1.650 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
Great job making a playable game in 3 hours! Your graphics are simple, but they convey to the player all that they need to. I found the hit detection to be spot on, although I did find that I could shove around the red triangle. Was that intentional?
I will admit to not quite understanding how this game fits the theme of the jam.
What was your jam experience like? Did you learn anything new?
Thanks for playing!
The way the game fits the theme is the same as 'Penguin Pursuit' where the twist is screen wrapping.
As for the collisions, It's not a bug: it's a feature.
This game has no bugs but is very simple. There is no main menu, "You died!" screen or audio but I surprisingly had quite some fun for 3-5 minutes.