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A jam submission

Hungry SquirrelView game page

for Trijam #155 - Gameplay under 1 minute!
Submitted by Rainsong, jazzhoo — 7 hours, 28 minutes before the deadline
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Hungry Squirrel's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#293.3633.500
How well does the game fit the themes?#403.3633.500
Overall#482.6262.733
How much do you enjoy the game overall?#492.5622.667
Gameplay#512.5622.667
Audio#561.2811.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
I think I squeaked in under the line for coding, if research doesn't count. Jazzhoo did the art in much less than the three-hour limit.

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Comments

Submitted

Cool game concept! Great work :)

Developer(+1)

Thanks so much :D

Submitted

Great art!

Gameplay was acceptable but as others mentioned the falling could be slower or something.

Got a highscore of 106

Developer

Thank you for trying it out, and for the useful feedback. :D

Submitted

Hehe! the "Go nuts!!" button joke

Developer(+1)

Thanks. Credit to the artist's spouse/partner for that idea :D

Submitted

I really enjoyed the game!! the artstyle has a very lovely retro old PC game feeling to it which i really love and the gameplay was also very simple but very fun!! great job!! my highscore is 99! (so close...)

Developer(+1)

Thanks. I'm glad you enjoyed it :D

Submitted

I suggest that you slow down the speed of the falling nuts, which currently feels too random as to when the squirrel catches a nut. There is not enough player choice in choosing to catch a nut at the far end because there is no chance of catching it even from being in the middle.

Developer(+1)

Thanks, Stealthness. That's very useful feedback.