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A jam submission

Pillars (Trijam)View game page

Pillars
Submitted by Lily — 1 day, 12 hours before the deadline
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Pillars (Trijam)'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#14.4444.444
Overall#123.8003.800
Visuals#173.7783.778
How well does the game fit the themes?#204.0004.000
How much do you enjoy the game overall?#203.4443.444
Gameplay#263.3333.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2h 55m

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Comments

Submitted(+1)

This game is soo good! I liked it! especially the music.

Good job!

Developer

Thanks!

Submitted (1 edit) (+1)

Really loved the music!

Really good for a first game

Developer

Thanks!

Submitted(+1)

Loved all of the pixel art and the tunes. Did you compose the music yourself? Btw the game starts with MAX 30/60. Is that intentional? Game was definitely a visual feast for the eyes.

Developer(+1)

thanks for liking the music  and art! with the max 30/60. well the 30 is how long the game is, and every time you get hit it adds 5 seconds to that counter. and if you get above 60 then its a game over

Submitted

Ah i see.

Developer

I could of made it be more obvious, though doing that would of probably made me run out of time

Submitted(+1)

I LOVE the chaotic and colorful style!! a very fun game and after a bit of trial and error i managed to win the game!! congrats on your first jam!!!

Developer(+1)

Thanks! I really like the art in your game!

Submitted(+1)

Thank you so much!! Great to hear!

(+1)

nice game i think the music is good. kinda hard to see tho

Developer

Yeah, I would have cleaned it up a bit with more time

Submitted(+1)

I am curious about if its random or a choreography, because... if its random, seams that have impossible situations, if its a choreography, its just hard :P. Its a good game with style.

Developer(+1)

Honestly if I had more time I would probably of balanced the game a lot more.

Submitted(+1)

An interesting colour choice, I struggled to see the game clearly because of the strobe effect. The bad music, as you called it, actually compliments the style of the game.

Developer

Honestly I probably went too far with the colours, as I used 15/16 colours that pico-8 supports. well at least I know for next time that I probably shouldn't do as much of an effect. Thanks for the feedback