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A jam submission

Minute SpeederView game page

A small shooter made in 3 hours for TriJam
Submitted by djmick254 — 14 hours, 15 minutes before the deadline
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Minute Speeder's itch.io page

Results

CriteriaRankScore*Raw Score
How much do you enjoy the game overall?#373.0423.167
Visuals#412.8823.000
How well does the game fit the themes?#473.2033.333
Overall#492.5942.700
Gameplay#512.5622.667
Audio#561.2811.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 hours 58 minutes

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Comments

Submitted (1 edit)

Godot Bro!!! I used Piskel a lot before buy Aseprite, but I am not the artist, i am the programer, that decision was not mine XD.
Good game, you can stay forever if you calculate to shoot two times each ship, but i sugest a way to see the score after you die,  i stay a good amount of time with the strategy, but die without see the score =/

Developer(+1)

I love Godot and Piskel! Yeah the game is possible to stay forever but it’s pretty hard. I didn’t have time to show the score after. Thanks for playing!

Submitted

With more time certainly could I see there is being a lot of fun by adding new features, but for three hours of work, it is nice.

Developer

Thank you!

Submitted

Nice 8Bit graphics! If you plan on updating the game i think it would really benefit from some music and sound effects. Also wish you could shoot the cacti or have other speeders run into them. Btw found an exploit where player can move the speeder off the screen and avoid all the obstacles. Was funny to see that the police speeders could hit one another with their own blasts and destroy each other. Great Work!

Developer(+1)

Thank you! I ran out of time before adding sound effects and music and I didn’t even realize you could leave the screen lol. Thanks for playing!