Very interesting concept, and it took a little bit of trial and error to get the hang of the gameplay. Once I got that down, it was pretty fun. Timing those jumps during slow-mo felt satisfying. Nicely done!
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Phaser's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #36 | 2.940 | 3.143 |
Visuals | #42 | 3.074 | 3.286 |
Gameplay | #49 | 2.806 | 3.000 |
How much do you enjoy the game overall? | #50 | 2.673 | 2.857 |
Overall | #56 | 2.699 | 2.886 |
How well does the game fit the themes? | #85 | 2.004 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 to 4 hours (probably around 3:30)
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