Play game
GodotBot's Gravity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #25 | 3.200 | 3.200 |
Gameplay | #32 | 2.200 | 2.200 |
Visuals | #32 | 1.800 | 1.800 |
How much do you enjoy the game overall? | #32 | 2.200 | 2.200 |
Audio | #33 | 1.200 | 1.200 |
Overall | #34 | 2.120 | 2.120 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours 10 mins
Leave a comment
Log in with itch.io to leave a comment.
Comments
Interesting idea. It's a bit too easy to gather the balls right now. Also, you could do more with the balls, perhaps use them as a shield or weapon?
Very valid feedback, I ran out of time for level creation so I did just throw stuff together :laugh:
The balls can be used to hit the enemies out of the way, but the enemies didn’t do much - so you might not have noticed. Maybe a delay between being hit by/hitting an enemy and the balls destroyed would help with them being more shieldy…
Thanks for the comment :thumbs_up:
Amazing concept! It's ideas like these that make complete games! Well done!
lol ... I don't know why but in the last level I should collect 9999 coins, Is it even possible?!
You also forgot to add music and SFX for your game, that's easy to do and it makes your game more fun!
Wow, thanks for the heavy praise. I only had time to make 3 levels, level 4 was really just a way of saying its done 😅😁.
I am not too confident with sound (or graphics or level design 😜), so I often forget to do it. Thanks for pointing it out 👍