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TechThree's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #15 | 2.828 | 4.000 |
Visuals | #20 | 2.828 | 4.000 |
Overall | #24 | 2.546 | 3.600 |
Gameplay | #25 | 2.357 | 3.333 |
How well does the game fit the themes? | #25 | 2.828 | 4.000 |
How much do you enjoy the game overall? | #30 | 1.886 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
~12h (First Trijam and no engine = bad combo ^^. I finished gameplay in 5h and figured out that since I was already overtime I should take time to polish it)
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Comments
Cool concept! I sometimes wasn't exactly sure what each variable did and spamming random upgrades usually seemed to work better than actually slowly considering my options, but it was still a nice idea and it felt pretty polished!
Good job :)
Good decision on polishing when you've known that you have overtimed any way!
Really cool concept. I like the unique take on the theme. I feel the pacing is a bit off for me. Playing where I really consider all of the variables is far too slow, I had to kind of quickly scan and spam the things I needed. Still cool, but just a little less engaging than it could've been.
Nice concept and feel !