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Command Killer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #11 | 3.778 | 3.778 |
Gameplay | #23 | 2.889 | 2.889 |
How much do you enjoy the game overall? | #26 | 2.556 | 2.556 |
Overall | #31 | 2.444 | 2.444 |
Visuals | #36 | 2.000 | 2.000 |
Audio | #42 | 1.000 | 1.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours (and maybe a few mins)
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Comments
Had my evil English teacher in my head :( -- Good job with the game and nailing the theme
This is great, easy 5 stars for fitting the theme. Would be cool to add some difficulty around the actual shooting part, like maybe having to distinguish between different targets based on confusing descriptions, I could totally see that as a full game
I like how you made fun of the wording of the theme. Good stuff.
Ah a fellow Godot engineer :)
The instructions were a little confusing sometimes but I guess that was the point. I like the one shot/two shot mechanic :)
Godot is a great engine, easily a fave!
And yes, part of the game is figuring out the instructions, double negatives and all!