Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Strings & nailsView game page

Short game made for Trijam 172 in ~2.5h
Submitted by valdosh — 10 hours, 46 minutes before the deadline
Add to collection

Play game

Strings & nails's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#163.4553.455
Visuals#233.3643.364
How much do you enjoy the game overall?#293.0913.091
Overall#392.4912.491
Audio#421.1821.182
How well does the game fit the themes?#481.3641.364

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I like that there's timers for each level and a game total (to push players to compete!). room for improvement: 

1. Faster level transitions to get to the fun faster.

2. Wasn't obvious on first play through that I needed to touch the first peg to get started.

Very smooth and enjoyable game otherwise!

Submitted

a not bad concept 

Submitted (1 edit)

Nice concept, well executed. 

My only gripe, and it is kinda a big one, is the delay for the path to spawn. I restarted the game thinking it was broken, and nearly stopped before it finally popped up. It seems I have to wait around 5-10 seconds before I can play each level. This is far too long.

I still like the game =)

Developer(+1)

Thanks!

There should be only ~1.5s delay between levels, so there might be problem in your browser.

Submitted(+1)

Very simple idea but quite fun. My highscore was 8.9 seconds. I would definitely disable the "hover over point detection" during level changes, though! It's frustrating if the scene change animation makes the mouse go over a point and causes game over.