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Heroes Must Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How much do you enjoy the game overall? | #17 | 3.000 | 3.000 |
How well does the game fit the themes? | #19 | 3.625 | 3.625 |
Visuals | #20 | 3.125 | 3.125 |
Gameplay | #21 | 2.875 | 2.875 |
Overall | #24 | 2.775 | 2.775 |
Audio | #35 | 1.250 | 1.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like the art. It starts off very slow and takes a while to ramp up. There's not much to do once you've filled your screen with towers. After filling the screen I just let this run while I did something else, just to see how the difficulty would raise. I lost my first princesses after about 3 hours, having collected 26k souls, because the density of the horses just overwhelms the speed you can shoot at them, and they zoom right by. I lost about 30 minutes later, with 35263 souls
I like what you were able to do in 3 hours
Thank you very much for the feedback, and fun that you shared the numbers. By the time I got the mechanics implemented, I didn't have much left for balancing. Honestly, I want to do more work on this game after voting ends, there's a bunch of stuff I had hoped to implement but ran out of time for (sound, extra tower, etc.)
And full credit to Mutley for the art!
Nice art!
Thanks! All Mutley's work!