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A jam submission

Heroes Must DieView game page

Submitted by Sofox (@thesofox) — 9 hours, 16 minutes before the deadline
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Heroes Must Die's itch.io page

Results

CriteriaRankScore*Raw Score
How much do you enjoy the game overall?#173.0003.000
How well does the game fit the themes?#193.6253.625
Visuals#203.1253.125
Gameplay#212.8752.875
Overall#242.7752.775
Audio#351.2501.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(1 edit)

I like the art.  It starts off very slow and takes a while to ramp up.  There's not much to do once you've filled your screen with towers.  After filling the screen I just let this run while I did something else, just to see how the difficulty would raise.  I lost my first princesses after about 3 hours, having collected 26k souls, because the density of the horses just overwhelms the speed you can shoot at them, and they zoom right by.  I lost about 30 minutes later, with 35263 souls

I like what you were able to do in 3 hours

Developer

Thank you very much for the feedback, and fun that you shared the numbers. By the time I got the mechanics implemented, I didn't have much left for balancing. Honestly, I want to do more work on this game after voting ends, there's a bunch of stuff I had hoped to implement but ran out of time for (sound, extra tower, etc.)

And full credit to Mutley for the art!

Submitted

Nice art!

Developer

Thanks! All Mutley's work!