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Mag Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How much do you enjoy the game overall? | #1 | 3.167 | 3.167 |
Audio | #2 | 3.167 | 3.167 |
Gameplay | #4 | 3.000 | 3.000 |
Overall | #5 | 3.000 | 3.000 |
Visuals | #6 | 2.833 | 2.833 |
How well does the game fit the themes? | #9 | 2.833 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours just barely
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Comments
I really like this concept! I feel that it would be a more fun if you could fire more rapidly. It would be easier but more importantly, it feels like the player has power and control. Then after the first win, the enemies get stronger, faster, etc. Great music and sound, well done in such a short time!
simple, and fun. very hard for me. i help missile hit my own building. maybe faster projectile for player
cool concept , the gameplay is alright , except the lack of animation makes the game feel kinda lifeless , and the cooldown on the gun (too long) leads to frustration, and the way the missiles are redirected is unreliable and sours the experience in my opinion. But other than that its kinda fun.
good idea and ok gameplay could be better