Very nice idea! As others have said I do think a little more contrast between the enemies and the background would have helped but otherwise a solid entry!
Play game
LIT!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 4.100 | 4.300 |
How much do you enjoy the game overall? | #1 | 4.100 | 4.300 |
Audio | #2 | 3.623 | 3.800 |
Overall | #3 | 3.604 | 3.780 |
Visuals | #4 | 3.814 | 4.000 |
How well does the game fit the themes? | #26 | 2.384 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
A little under 3 hours
Comments
Ngl That Game Is "Simple But Effective" I like The Colors And The Feel Of The Game Really Well Made
I Agree with them Saying "Make A Bigger Version And Release it"
Keep Up The Good Work
Great game! I agree with others, you should continue working on this and release it!
I'm unsure if it was my monitor, but I had trouble seeing the enemies. That was my only real frustration with it. It's otherwise very responsive and the reload time is incredibly generous, but not in a way that makes it feel too easy.
Future iterations could possibly include random powerups that change the way you use the light, and of course different styles of enemy.
Great work!
Thanks!
Yeah, some sort of gamma/brightness setting can came in handy, as some monitors could have diferent brightness/contrast settings. If i move on with this will definitely take a look at it!
Thinking about doing some sort of rogue-like type thing, have to look more in-depth tho.
Thanks for the feedback!
The idea of storing the light in order to attack is great!
I actually agree with Selkione, you should make a bigger version of this!
That's excellent !
You should exploit this very good gameplay and game feel in a bigger game.
Did you make the sfx yourself. Because the sound of shooting and the sound of hitting are really satisfying !
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