I like this game. It is great, and there are minor flaws, these could easily be fixed if you choose to polish the game after the Trijam. Loved the fact that you didn't die but got overwhelmed and slowed (I do think there could be a point when you are so slow that should die). But I love the twist scoring system at the end.
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Escape the planet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #6 | 3.400 | 3.400 |
How well does the game fit the themes? | #7 | 3.700 | 3.700 |
Overall | #8 | 3.040 | 3.040 |
How much do you enjoy the game overall? | #8 | 2.900 | 2.900 |
Audio | #16 | 2.600 | 2.600 |
Gameplay | #17 | 2.600 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
The two of us both spend about 3 hours on the project (give or take a few minutes)
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