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Racing Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #15 | 2.571 | 2.875 |
Audio | #18 | 2.236 | 2.500 |
How well does the game fit the themes? | #18 | 2.571 | 2.875 |
Gameplay | #19 | 2.236 | 2.500 |
Overall | #19 | 2.303 | 2.575 |
How much do you enjoy the game overall? | #20 | 1.901 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
ohh, thats a bug. i thought you can only drive on the street
good first effort! you can kiiiiiind of cheese it if you get bumped out of the track and onto the grass though :D but overall pretty neat game, with a nice tension between the "should i go fast" and the "how do i avoid other cars" factors
also, what engine/framework have you used for this?
yes, bumping to the grass would be good. thank you for playing! I used the Monkey X framework
Not bad for a short jam. Maybe it could be improved making cars less predictive. Also a few sound feedback (they don’t need much work) could improve the experience.
yes, sound fx would be great. in the first version of the game the player could bump all cars away, there was no challenge. thank you for playing!
You Never Really Lose , The Idea Is Nice But The Game is kinda So Buggy When i bump i lag out of the wall ,I Like The Idea And The Music Tho Nice Work
you can lose, if you are not fast enough, there is a time-limit. yes, it's buggy, but it is made only in three hours, yes, the music is nice.
oooh ok
I have changed it now. When you bump another car you stop. You must avoid the other cars. Thank you for your advice!